- Jun 13, 2024
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Chloé Taurel authored
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- Jun 11, 2024
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Chloé Taurel authored
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- Jun 10, 2024
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Chloé Taurel authored
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- Jun 07, 2024
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Gabriel Santamaria authored
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- Jun 06, 2024
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Gabriel Santamaria authored
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Gabriel Santamaria authored
- Trying to optimize (still) - Known issue: sometimes the legals are not right !
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- Jun 05, 2024
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Gabriel Santamaria authored
Trying to optimize the MCTS performances and to reuse the tree each time
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Gabriel Santamaria authored
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- Jun 04, 2024
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Chloé Taurel authored
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Gabriel Santamaria authored
- Trying to make the reuse of the tree, instead of starting from a new tree each time, we rather update the tree starting from the layer corresponding to the new grid we got. - Various additions to the code base Note: this is absolutely not working
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- Jun 03, 2024
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Gabriel Santamaria authored
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Gabriel Santamaria authored
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Gabriel Santamaria authored
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Gabriel Santamaria authored
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- Jun 02, 2024
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Gabriel Santamaria authored
This will be ran on a VPS, results are coming later.
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Gabriel Santamaria authored
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Gabriel Santamaria authored
- Also added the __last_player to get the last player to have done an action on the grid
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- Jun 01, 2024
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Gabriel Santamaria authored
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Gabriel Santamaria authored
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Chloé Taurel authored
Implémentation des algorithmes minmax avec élagage alpha beta et mémoïsation. Pas de test car je n'arrive pas à lancer le programme.
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- May 31, 2024
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Gabriel Santamaria authored
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Gabriel Santamaria authored
- Added the hashing for the grid using xxhash - Added requirements.txt - Added a little strategy module
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