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Commit e3faedab authored by Corentin-Boulanger's avatar Corentin-Boulanger
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given correct packages for server/network/messages

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with 95 additions and 5 deletions
package baleine.server.network;
public class MoveToSendServerMessage {
}
\ No newline at end of file
package baleine.server.network; package baleine.server.network.messages.clientToServer;
public class AddNewUserToServerMessage { public class AddNewUserToServerMessage {
......
package baleine.server.network; package baleine.server.network.messages.clientToServer;
public class ChatMessageToServerMessage { public class ChatMessageToServerMessage {
......
package baleine.server.network; package baleine.server.network.messages.clientToServer;
public class DisconnectionRequestMessage { public class DisconnectionRequestMessage {
......
package baleine.server.network; package baleine.server.network.messages.clientToServer;
public class GameSaveRequestMessage { public class GameSaveRequestMessage {
......
package baleine.server.network; package baleine.server.network.messages.clientToServer;
public class GetPlayerByUUIDMessage { public class GetPlayerByUUIDMessage {
......
package baleine.server.network; package baleine.server.network.messages.clientToServer;
public class JoinRequestAnswerMessage { public class JoinRequestAnswerMessage {
......
package baleine.server.network.messages.clientToServer;
public class MoveToSendToServerMessage {
}
\ No newline at end of file
package baleine.server.network; package baleine.server.network.messages.clientToServer;
public class NewGameToServerMessage { public class NewGameToServerMessage {
......
package baleine.server.network; package baleine.server.network.messages.clientToServer;
public class SpectatorToAddServerMessage { public class SpectatorToAddServerMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class ChatMessageToClientMessage { public class ChatMessageToClientMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class DisconnectedUserMessage { public class DisconnectedUserMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class EndGameSignalToClientMessage { public class EndGameSignalToClientMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class GameSaveMessage { public class GameSaveMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class JoinRequestMessage { public class JoinRequestMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class MoveToForwardToClientMessage { public class MoveToForwardToClientMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class NewGameNotificationToClientMessage { public class NewGameNotificationToClientMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class NewUserAddedMessage { public class NewUserAddedMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class PlayerProfileReceivedMessage { public class PlayerProfileReceivedMessage {
......
package baleine.server.network; package baleine.server.network.messages.serverToClient;
public class SpectatorToAddClientMessage { public class SpectatorToAddClientMessage {
......
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