Update circlefollower authored by Guillaume Sanahuja's avatar Guillaume Sanahuja
...@@ -12,7 +12,17 @@ There is various ways to compile/recompile it: ...@@ -12,7 +12,17 @@ There is various ways to compile/recompile it:
* [Recompile only this demo](/uav-hds/flair/flair-src/-/wikis/build-system/#recompile-a-particular-project) * [Recompile only this demo](/uav-hds/flair/flair-src/-/wikis/build-system/#recompile-a-particular-project)
* [Generate and compile it alone](/uav-hds/flair/flair-src/-/wikis/build-system/#compile-your-own-project) * [Generate and compile it alone](/uav-hds/flair/flair-src/-/wikis/build-system/#compile-your-own-project)
## Execution on a PC ## Execution on a PC: flairun
run the following command to launch all programs
`$ flairrun CircleFollower`
or for a x8:
`$ flairrun CircleFollower x8.flair`
## Execution on a PC: manually
### ground control station ### ground control station
...@@ -66,7 +76,7 @@ If you do not have bluetooth on your computer, you can use the USB connection of ...@@ -66,7 +76,7 @@ If you do not have bluetooth on your computer, you can use the USB connection of
`$ $FLAIR_ROOT/flair-install/bin/tools/core2-64/dualshock3_local_usb.sh` `$ $FLAIR_ROOT/flair-install/bin/tools/core2-64/dualshock3_local_usb.sh`
### setup ## setup
When executing the programs, the ground control station should construct itself and show setup and graphs for the programs. When executing the programs, the ground control station should construct itself and show setup and graphs for the programs.
...@@ -74,7 +84,7 @@ In the tab *x4_0/uav* press the *take off* button to take off the uav, and then ...@@ -74,7 +84,7 @@ In the tab *x4_0/uav* press the *take off* button to take off the uav, and then
In the simulator window, you can change the camera (if configured) with *page up/down* keys. You can also press *a* to change the axis indicator. In the simulator window, you can change the camera (if configured) with *page up/down* keys. You can also press *a* to change the axis indicator.
### Changing 3D environment ## Changing 3D environment
The 3D environment of the simulator is fixed by the launcher script (*simulator_x4.sh*); to change this environment edit the script and change the parameter *-s*. The 3D environment of the simulator is fixed by the launcher script (*simulator_x4.sh*); to change this environment edit the script and change the parameter *-s*.
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