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Romain De Laage De Bellefaye
LO21-projet
Commits
0d4e69bd
Commit
0d4e69bd
authored
Jun 09, 2021
by
Luning Yang
Browse files
lien entre voisinage et règle de transition
parent
40feacd4
Changes
1
Hide whitespace changes
Inline
Side-by-side
src/parametragemodele.cpp
View file @
0d4e69bd
...
...
@@ -28,22 +28,34 @@ NouveauModele::NouveauModele(QWidget* parent) : QWidget() {
//choisir un voisinage
liste_voisinage
=
new
QComboBox
;
liste_voisinage
->
setPlaceholderText
(
"--- select ---"
);
liste_voisinage
->
setCurrentIndex
(
-
1
);
//
liste_voisinage->addItem("--- select ---");
liste_voisinage
->
addItem
(
"Voisinage de von Neumann"
);
liste_voisinage
->
addItem
(
"--- select ---"
);
/*
liste_voisinage->addItem("Voisinage de Moore");
liste_voisinage->addItem("Voisinage de von Neumann");
liste_voisinage->addItem("Voisinage arbitraire");
//liste_voisinage->setPlaceholderText("--- select ---");
liste_voisinage->setCurrentIndex(-1);
*/
connect
(
liste_voisinage
,
SIGNAL
(
currentTextChanged
(
const
QString
&
)),
this
,
SLOT
(
paramVoisinage
(
const
QString
&
)));
//choisir une règle de transition
liste_regle_transition
=
new
QComboBox
;
//liste_regle_transition->setPlaceholderText("--- select ---");
//liste_regle_transition->addItem("--- select ---");
liste_regle_transition
->
addItem
(
"Life Game"
);
liste_regle_transition
->
addItem
(
"Langston's Loop"
);
liste_regle_transition
->
addItem
(
"Brian's brain"
);
liste_regle_transition
->
addItem
(
"Circulaire de Griffeath"
);
liste_regle_transition
->
addItem
(
"Langston's Loop"
);
liste_regle_transition
->
setCurrentIndex
(
-
1
);
//connect(liste_regle_transition, SIGNAL(currentIndexChanged(int)), liste_voisinage, SLOT(setCurrentIndex(int)));
connect
(
liste_regle_transition
,
SIGNAL
(
currentTextChanged
(
const
QString
&
)),
this
,
SLOT
(
changerVoisinage
(
const
QString
&
)));
bouton_valide
=
new
QPushButton
(
"Valider"
);
bouton_valide
->
setFixedWidth
(
50
);
...
...
@@ -51,8 +63,8 @@ NouveauModele::NouveauModele(QWidget* parent) : QWidget() {
//connect(bouton_valide, SIGNAL(clicked()), SLOT(affParametrage()));
form_choix
->
addRow
(
"Nombre d'états :"
,
nb_etats
);
form_choix
->
addRow
(
"Voisinage :"
,
liste_voisinage
);
form_choix
->
addRow
(
"Règle de transition :"
,
liste_regle_transition
);
form_choix
->
addRow
(
"Voisinage :"
,
liste_voisinage
);
form_choix
->
addWidget
(
bouton_valide
);
general
->
addWidget
(
fenetre_init
,
0
,
0
,
9
,
1
);
...
...
@@ -157,7 +169,33 @@ void NouveauModele::modifGrille(const QModelIndex& index){
}
void
NouveauModele
::
changerVoisinage
(
const
QString
&
choix_regle
){
delete
liste_voisinage
;
form_choix
->
removeRow
(
2
);
liste_voisinage
=
new
QComboBox
();
if
(
choix_regle
==
"Life Game"
){
//liste_voisinage->addItem("--- select ---");
liste_voisinage
->
addItem
(
"Voisinage de von Neumann"
);
liste_voisinage
->
addItem
(
"Voisinage arbitraire"
);
liste_voisinage
->
setCurrentIndex
(
-
1
);
}
else
if
(
choix_regle
==
"Langston's Loop"
){
liste_voisinage
->
addItem
(
"Voisinage de Moore"
);
liste_voisinage
->
addItem
(
"Voisinage arbitraire"
);
liste_voisinage
->
setCurrentIndex
(
-
1
);
}
else
if
(
choix_regle
==
"Brian's brain"
||
choix_regle
==
"Circulaire de Griffeath"
){
//liste_voisinage->addItem("--- select ---");
liste_voisinage
->
addItem
(
"Voisinage de Moore"
);
liste_voisinage
->
addItem
(
"Voisinage de von Neumann"
);
liste_voisinage
->
addItem
(
"Voisinage arbitraire"
);
liste_voisinage
->
setCurrentIndex
(
-
1
);
}
form_choix
->
insertRow
(
2
,
"Voisinage :"
,
liste_voisinage
);
connect
(
liste_voisinage
,
SIGNAL
(
currentTextChanged
(
const
QString
&
)),
this
,
SLOT
(
paramVoisinage
(
const
QString
&
)));
}
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